Back in college at Central Michigan University, for
two years I wrote for the school newspaper, the award winning CM Life. I was an
editorial columnist - which meant I had the privilege of writing about whatever
I felt like. Some of my material was funny, some serious, a few pieces were
political - while others simply poked fun at campus life.
I got the job by walking in with two of three samples and
asking. The editor looked them over and offered me the job right on the spot.
For me it was a catalyst for my writing career. I got to try out new techniques
and approaches to writing and the feedback was instant…simply walk across the
campus and people let you know what they thought.
Just before graduation the editor commented, "we never see you in
our Journalism classes," and I told him that was because I wasn't a journalism
student. I was in the College of Business. Writing was just something I
enjoyed doing.
From the basement of
Anspach Hall I started to write science fiction products for BattleTech, Star
Trek, and then branched out into writing business management books, Sci-Fi,
horror, true crime, biography, and military history. I have been fortunate
enough that my books are sold around the globe and I have thousands of readers.
This summer while doing a TV interview on
my true crime book Secret Witness, the editor of the Culpeper Times and I talked
about my early days. She did something remarkable. She offered me a job as an
editorial columnist. I hesitated a little at first. When you write such a
column there's bound to be people that disagree with you and I live in small
community where my family might catch some of that flak. It was a job with no
pay and I am always busy working on my next book - careening towards that next
deadline. There were a lot of reasons to not do it - but a part of me wanted to
touch that part of my youth one more time.
So I agreed.
It has been a blast. Here's my latest http://www.northernvatimes.com/culpeper/article/pardoe-prepares-to-pick-up-the-pace-at-army-ten-miler tid bit.
I have enjoyed doing it and the feedback has been great. That hour I spend
every month writing these columns takes me back to the 1980's and writing for
the CM Life.
They say you can't go back in
time…let me assure you, there are ways!
Tuesday, October 9, 2012
Monday, October 1, 2012
Review: Fortress America
I am from the last generation that remembered the
threat of the Soviet Union. When the movie Red Dawn came out, there was
a part of us that identified with the theme…that the United States might
actually be invaded at some point. In the midst of this, Milton Bradley
released Fortress America. The game was cool - the invasion of the United
States and the US struggling to hold the invaders at bay. It was made even more
eerie when the box had a picture of Saddam Hussain and the World Trade Center
towers on it.
Of course political correctness required them to reissue the game sans the artwork. But the end of the Cold War seemed to seal the fate of this game, exiling it to eBay. Back in the day I played it a few times and enjoyed it. It had a good feel to it. Well, this year, Fantasy Flight Games re-released the game. Needless to say it was one of my first purchases at GenCon this year.
The game revolves around a simple concept. The US is being invaded. Each turn the invaders penetrate deeper into the country. The US is deploying a laser defense system that can knock out game pieces anywhere on the map. Each turn, the US gets an additional one of these. By about turn 6-7, these pieces can devastate the invaders, holding them at bay. So it's a race of sorts, knock the US out of the game or by turn eight or so you are getting blasted.
A few good changes have been implemented from the old Milton Bradley game. First, the game components are much better. Secondly, the invaders now have cards they obtain in the course of play that can help tip the odds. One card in particular, allows a player holding Colorado Springs to negate the lasers for one turn. This can turn a game of annihilation into one where there's a last minute hope for the invasion forces.
The US gets hit on three fronts; east, west and south. The east coast becomes a slugfest for DC (useful because it allows good access to the interior) or New York. The southern invader needs to decide is it a straight shot up the Mississippi or a swing into the southern states. The western invader has those pesky Rocky Mountains which forces a drive either along the northern edge of the US towards Chicago, or towards the great plains. The invaders can establish footholds deeper in the US giving them landing zones for reinforcements that get them into the fight sooner. Strategy-wise, there's a lot of nuances here that makes the game fun and challenging.
The game can be played with two players or four (one for each invasion corridor plus the US)
The US player relies on partisans which can wreck havoc and a wicked defense to buy time for more laser batteries to be deployed. The invaders have a steady stream of reinforcements but with each turn, their losses mount due to the laser batteries.
The units include bombers - which can fly deep for penetrating attacks, infantry/partisans, Mobile (APC's) which allow for transport of troops (important if you are the west coast invader), hovertanks, cities, and laser batteries.
The cards make the game, they give it flavor and can provide some interesting circumstances for both sides. You have things like The NRA organizes a rebel training camp in the Rockies or Washington is Burning! These events/cards can give you new unexpected reinforcements or can sway the course of battles.
Combat is simplistic - almost ala Axis and Allies. Hey, if you are looking or a 'historically accurate' game look somewhere else. Fantasy Flight walks the line between a detailed wargame and a beer and pretzel's game.
This game really took me back to the old version and I'm glad this one is out. My rating - five stars out of five. Time to invade America! "Wolverines!!"
Of course political correctness required them to reissue the game sans the artwork. But the end of the Cold War seemed to seal the fate of this game, exiling it to eBay. Back in the day I played it a few times and enjoyed it. It had a good feel to it. Well, this year, Fantasy Flight Games re-released the game. Needless to say it was one of my first purchases at GenCon this year.
The game revolves around a simple concept. The US is being invaded. Each turn the invaders penetrate deeper into the country. The US is deploying a laser defense system that can knock out game pieces anywhere on the map. Each turn, the US gets an additional one of these. By about turn 6-7, these pieces can devastate the invaders, holding them at bay. So it's a race of sorts, knock the US out of the game or by turn eight or so you are getting blasted.
A few good changes have been implemented from the old Milton Bradley game. First, the game components are much better. Secondly, the invaders now have cards they obtain in the course of play that can help tip the odds. One card in particular, allows a player holding Colorado Springs to negate the lasers for one turn. This can turn a game of annihilation into one where there's a last minute hope for the invasion forces.
The US gets hit on three fronts; east, west and south. The east coast becomes a slugfest for DC (useful because it allows good access to the interior) or New York. The southern invader needs to decide is it a straight shot up the Mississippi or a swing into the southern states. The western invader has those pesky Rocky Mountains which forces a drive either along the northern edge of the US towards Chicago, or towards the great plains. The invaders can establish footholds deeper in the US giving them landing zones for reinforcements that get them into the fight sooner. Strategy-wise, there's a lot of nuances here that makes the game fun and challenging.
The game can be played with two players or four (one for each invasion corridor plus the US)
The US player relies on partisans which can wreck havoc and a wicked defense to buy time for more laser batteries to be deployed. The invaders have a steady stream of reinforcements but with each turn, their losses mount due to the laser batteries.
The units include bombers - which can fly deep for penetrating attacks, infantry/partisans, Mobile (APC's) which allow for transport of troops (important if you are the west coast invader), hovertanks, cities, and laser batteries.
The cards make the game, they give it flavor and can provide some interesting circumstances for both sides. You have things like The NRA organizes a rebel training camp in the Rockies or Washington is Burning! These events/cards can give you new unexpected reinforcements or can sway the course of battles.
Combat is simplistic - almost ala Axis and Allies. Hey, if you are looking or a 'historically accurate' game look somewhere else. Fantasy Flight walks the line between a detailed wargame and a beer and pretzel's game.
This game really took me back to the old version and I'm glad this one is out. My rating - five stars out of five. Time to invade America! "Wolverines!!"
Sunday, September 23, 2012
A Brief Update...
I have been down with bronchitis the last week or so, which
as cut into my writing and research…not to mention my getting ready to run the
Army Ten Miler next month. There’s so
much going on, I thought a quick update
was in order.
First, on Virginia Creeper, the word “wow!” doesn’t
seem to capture it. The book has spent
nine days on the bestseller list for paid-for-books. This is my second book this year to hit the
Amazon.com bestseller lists, the other being Secret Witness. I have been pleased with the number of people
that seem to gravitate to Creeper. With
Halloween coming up, things are bound to stay brisk in terms of sales. I have had more searches to my web site and
blog on Drew Fitzwater and the Route 211 Murders than anything else. The number one question I get about the book
is, “Is this a true story?” Fascinating! I’d say read the book and make your own
judgment call on that. Everything is in
the book, unless you want to undertake some research on your own. I’ve even heard there are web sites out there
on the murders – so check them out (though personally I found them lacking
details when I was working on the book.)
So far there have not been complaints from people up on Pignut Mountain
about visitors looking for the Fitzwater farm, but, like I said, Halloween is
just around the corner.
My book on the Cuban Missile Crisis, The Fires of October,
is on the downward end of writing. I’ve
already started to get requests for interviews about the book which tells me
this book is going to be widely accepted.
There are a lot of great books out there on the missile crisis – mine
goes at it with a relatively new angle – the planned invasion of Cuba. I was at the National Archives a week and a
half ago, pulling a wealth of new material that has just been
declassified. I’m sure even if you’re a
buff on the subject, there’s new material here you’ve never seen.
My next true crime project, A Special Kind of Evil,
the murder of Daisy Zick – is progressing too.
What I’ve been surprised with is the power of social media in making
contacts. Facebook has generated a lot
of tips, leads, and contacts for me.
This crime still seems to resonate in Battle Creek where I was
raised. People are passionate about who
they think did it. I only hope that I
don’t let them down.
My Bert Hall biography, The Bad Boy, will be out in
October from Fonthill Media in the UK. I’m
speaking to the League of WWI Aviation Historians at the Smithsonian in early
November on the book. WWI is picking up
interest as we approach the 100th anniversary of the Great War.
That’s all for now (cough…hack!) Time to recuperate and charge my
batteries. October and November is going
to be a busy period for me.
Saturday, September 15, 2012
Interview With Steampunk Author Bobby Hunter
Interview With Steampunk Author Bobby Hunter
Note: I write under the penname R.S. Hunter
What is your most recent published work?
In a couple of weeks, my most recent
published work will be The Exile’s Violin,
my debut steampunk novel. But if we’re going with most recent work currently
available, it’s the science fiction horror story called “Jewel of Tahn-Vinh.”
It’s part of the In Situ anthology by
Dagan Books.
What is it about?
It follows one woman’s quest for
revenge as the world around her slides into chaos.
What can you tell readers about the main character?
The main character, Jacquie Renairre,
was a hell of a lot of fun to write. She’s definitely got a chip on her
shoulder and has a “me against everybody” sort of mentality. She’s a private
investigator with a personal mission that she’s been working on for over six
years.
What was your favorite part of the book for you to
write? What are you most proud of?
Some of my favorite parts to write
were the airship battles. Since steampunk is such a visual subgenre, I felt
like I had to really nail the spectacle of big ol’ airships shooting at each
other. I hope the readers are able to picture the battles in their head like I
was able to do while writing it.
Another one of my favorite parts was
writing the dialogue between main characters Jacquie Renairre and Clay
Baneport. They come from different social circles and have completely different
outlooks on life. It was a lot of fun letting them banter back and forth.
What genres do you write in?
I bounce around between science
fiction, fantasy, and a little bit of horror. Pretty much any the genres that
fall under speculative fiction. There’s something about getting to ask a whole
bunch of “what if” questions that really excites me about SFF.
When you have time to read (?) what do you enjoy? Who’s your
favorite author?
I try to make time to read every day.
Most of the time, I read right after I get into bed and before I fall asleep.
The amount of time varies day by day. Some days I’ll stay up for an extra hour
and a half (and pay for it the next day). Other days, I’ll fall asleep
mid-sentence after reading two pages.
My favorite genres to read are the
same ones I like writing: science fiction, fantasy, and horror. I’m not a huge
fan of urban fantasy though. Also a lot of the time epic fantasy about your
standard orphan with a big destiny will put me to sleep. I love space opera and
could use more of it in my life.
What is the coolest thing a reviewer ever said about your work?
Since all of my previous publication
credits have come from anthologies, I haven’t had the opportunity to get a lot
of reviews. However, 20,001 A Steampunk
Odyssey did get a couple of reviews, and one reviewer said that my story
gave them “an unsettling but profoundly necessary foundation to the prettier
ideas of steampunk […] because it shows us that it’s not just gleaming
brass.” That was pretty cool.
Tell us a little bit about what you are working on now or next?
Right now I’m working on finding
reviewers for The Exile’s Violin. I
also just finished the first round of revisions on its sequel, Terraviathan. Now that those are done,
I’m ready to start the first draft of a new sword and sorcery series I’ve been
outlining for the past couple of months. It doesn’t have a name yet, but it
should be a lot of violent, bloody fun.
When will it be available?
The Exile’s Violin will
be available in the 3rd week of September.
When do you write? How many hours a day/week?
With my job doing SEO and copywriting
for an online pet supply retailer taking up the daylight hours, I usually write
at night after dinner. My fiancée will work on her InDesign projects and her TV
blog while I work at the kitchen table. Some days I’ll put in 3 or 4 hours a
night. On weekends, I’ve gotten in the habit of waking up first and writing for
a couple of hours in the mornings. I like sleeping in, but I like the thought
of having more finished manuscripts under my belt even more.
How do you prepare for a project? Do you work off an
outline of your book or write by gut-feel?
I’m the epitome of a plotter. I’ll
even plot out short stories. Trying to write, especially a novel-length
project, without a detailed outline almost gives me a panic attack. It’s
actually gotten worse over the years.
For example: the outline I wrote for The Exile’s Violin three years ago is
about 25,000 words long (approx. 50 pages). But that’s not counting the handful
of other background/worldbuilding documents I wrote. But now to show how my
plotting has gotten even more detailed since then: the outline for Terraviathan (its sequel) is about
45,000 words long (approx. 80 pages).
Some people claim that such detailed
plotting must stifle my creativity or something along those lines. They say
things like “Oh, but your characters won’t get to grow naturally and take you
to unexpected places.”
I call BS on that. For me, all that
unexpected discovery with the plot and characters happens during the outline
phase. I’ll work through plot problems and stuff then so I won’t have to do it
while I’m writing my draft. Truthfully, my outlines are basically zero drafts. They
won’t have dialogue tags and description, but that’s about all they’re missing.
I’m definitely not saying my way is
the only way to go. It just works for me. If something else works for you, then
go for it! We all know there’s not one True Way to write.
Do you have any events or book signings coming up?
Where? When?
I don’t have any planned at the
moment, but I expect there will be some giveaways once I get my hands on the
paperback copies of The Exile’s Violin.
How can readers connect with you? (Blog, Facebook,
email, whatever)
Readers can visit my website: rshunter-author.com. I’m also very active on Twitter (@rshunter88).
Follow me there if you want to talk about TV, video games, nerdy stuff, SFF, or
writing.
Thursday, September 13, 2012
An Inside Look At Eternal Patrol
Behind the Scenes: Eternal Patrol
Michael G Wallace
One problem with writing a story which involves WWII is the
number of war historians out there that will hang on every detail no matter how
slight. So when I took on the project of writing a time travel story that
included two American Gato Class submarines, I knew the details would make or
break the book. No one would have a problem with the time travel, but if I said
the said the depth gauge was above the ballast gauge, they would throw the book
down and say the entire story was unbelievable.
Even though some readers posted, in their reviews, I should
have watched more WWII movies so my submarine facts would have been more
accurate, several submariners have told me I had the details so accurate it was
like being back on the boat.
Before I wrote my first word for this book, I spent a year
and a half researching all I could about submarines. I read Commander's logs,
sailor's journals and every manual, schematic, and website I could find about
Gato Class submarines and their operations. This led to a lot of information
about modern day subs which also came in handy as this is a time travel story.
"I did find some very unusual events surrounding
the disappearance of two subs"
My research started with the Navy's record archives catalog.
I found, since the Navy launched it's first commissioned submarine, (the USS
Holland, October 12, 1900), it has kept a record of the location of each boat. The
are listed as, "In Port", "On Patrol", "Sunk in Battle ", or "De-commissioned".
If a sub goes out on patrol, never returns and its fate is unknown, the Navy
will officially list the submarine as, "On Eternal Patrol." It was
these subs I wanted to find.
I spent days going through each page of the Navy log writing
down the names of all the subs from WWII still listed as On Eternal Patrol.
Once I had my list, I delved into the logs, sightings and war reports from the
U.S, Japanese, and German navies to try and find out what happened to the subs.
As I expected, if the Navy couldn't find out what happened, I wasn't going to
have much luck going through only the de-classified reports. But I
did find some very unusual events surrounding the disappearance of two subs,
the USS Corvina and the USS Dorado.
While on patrol in the Gulf of Mexico ,
the Commander of the Dorado radioed he had spotted a German U-boat. This was
the last communication from the Dorado as she was never seen again. According
to German records, they did not have a submarine in that area at that time. I'm
going to give Commander Schneider the benefit of a doubt he knew what a U-boat
looked like and one must have been in the area. If the Germans didn't have any
record of this sub in the area, it sounds like German black-ops.
"the Germans claimed they did not have a boat
there at that time"
There are several conflicting stories of what happened to
the Dorado. She sank under friendly fire, sank under attack off of Panama but none
of these stories actually confirm what happened to her.
In my novel, I used the circumstances we know about the
submarine. The last contact was that Schneider saw a U-boat in the area and the
Germans claimed they did not have a boat there at that time. I knew these
details would work well with my time travel story.
The second boat in my novel is the USS Corvina also listed
as On Eternal Patrol. Like the Dorado, the Covina had some mysterious facts surrounding
her disappearance. After months of searching through both U.S. and
Japanese records, (ones that had been translated to English), I again found
many conflicting stories. But, they all boil down to no one knows what happened
to the sub.
The Corvina reported they were under attack by a Japanese
destroyer which had an attack sub escort. The Japanese destroyer reported they
had dropped depth charges on the American sub and followed her oil slick for
miles. One problem here, after they dropped their depth charges, they never saw
or heard from their Japanese attack escort sub. The Japanese Captain insisted
he only sank one sub and it was the American boat. There was no way he would go
back to Japan
and tell the Emperor he sank one of his own subs.
So which sub did they sink? Debris from the Japanese sub was
found by passing Allied ships hours after the attack and modern day deep water surveys
have found the hull of the Japanese sub in that area but to this day no
evidence has been found as to the fate of the Corvina.
"this crew spent the next several days wondering
if they had all died in an earlier attack"
So I had my two submarines for my story. But with all that
research, I found so many incredible stories of what happened to our subs when
they were out there on patrol. Commanders wrote about their boats being flipped
upside down and dragged across the ocean floor by undersea storms. While on the
surface conducting open sea repairs and unable to submerge, one submarine had a
Japanese destroyer pass by only fifty yards away and never saw them. And, what
I found was common on many boats, this crew spent the next several days
wondering if they had all died in an earlier attack and this is why the
Japanese ship didn't see them. Many subs went deeper than they were built to go
causing the crew to wonder if they were still alive. Crewmen continuously made
makeshift repairs with whatever they could find on the boat.
Every sub had to deal with "rogue fish." These
were torpedoes that would loose their steering and come back at the sub which
launched them. To make it worse, they didn't come back in a straight line. They
darted all over like a tuna chasing a mackerel giving the sub no place to hide.
In the novel, Eternal
Patrol, I brought all of these events into one story that linked both the
Corvina and Dorado into a battle where the fate of the war, their future and our
past is held on the outcome of their journey.
Check out the trailer: http://www.youtube.com/watch?v=rd_b0XEqGhM
Here's more about my and my other books. http://timepirate.wordpress.com/
Monday, September 10, 2012
Interview with Tricia Ballad - Hydra Games and Beyond!
What
genre’s do you write in?
I write a mix of high fantasy and romance.
When you have time to read (?) what do you enjoy? Who’s your favorite author?
When you have time to read (?) what do you enjoy? Who’s your favorite author?
I don't have nearly enough time to read! I tend to read mostly on the weekends,
when we relax the limitations on video games, so the kids are good and occupied
and are unlikely to interrupt me just as I get to the good part. We make a
weekly library trip every Sunday, and it's always great to get home and spread
out all the books we've brought home. The whole family usually spends an hour
or two reading then also. Good times!
What is the coolest thing a reviewer ever said about your work?
What is the coolest thing a reviewer ever said about your work?
I think the best comment I ever got from a reviewer was
"Tricia Ballad’s last name is perfect for her. This short story flows like
a love song. The cadence is lovely and tempo builds, leading the reader toward
the sweet last notes of the melody"
Tell us a little bit about what you are working on now or next?
Right now I'm up to my ears in edits on a game module for Hydra
Games. Once that's finished, I'll be working on a novel set in the gaming
world.
When will it be available?
We're planning a massive release of gaming books, modules, and
world novels in 2013.
When do you write? How many hours a day/week?
I write from 5-7am Monday - Friday, and I usually get 3-4 hours on
the weekends. Not nearly enough time to write all the stories I'd love to tell!
How do you prepare for a project? Do you work off an outline of your book or write by gut-feel?
I'm a planner. I outline my books within an inch of their
lives....and then proceed to blithely ignore my outlines. But the process helps
me clarify my goals for the story, the characters and major events.
How can readers connect with you? (Blog, Facebook, email, whatever)
I blog about writing and fiction at http://triciaballad.com/. I
also hang out with readers on Facebook at https://www.facebook.com/TriciaBalladAuthor.
My email address is Tricia@TriciaBallad.com
Sunday, September 9, 2012
Interview with James William Peercy
What is your most recent published work?
'Without A Conscious...', a mystery-thriller.
What is it about?
It is about a college student who wakes up one morning to find an envelope
slipped under the door of his apartment. As he opens the package, he sees
pictures of his grandmother murdered. A call immediately comes in with a
strange voice asking ‘Where is it?’ and then hangs up. The next thing he
knows the FBI are knocking at his door. Not only does he have to figure
out who murdered his grandmother, but why, connecting it in with genocide
and revenge against the United States of America.
There are four more planned for this series. The titles of the five books
will form a sentence which will only be complete when the last book comes
out. Of course, that won’t stop the series from continuing beyond five
books.
http://www.amazon.com/Without-a-Conscious-ebook/dp/B007U6J7H4/ref=sr_1_3?ie=UTF8&qid=1344893444&sr=8-3&keywords=without+a+conscious
http://www.amazon.co.uk/Without-a-Conscious-ebook/dp/B007U6J7H4/ref=sr_1_3?ie=UTF8&qid=1344893518&sr=8-3
What can you tell readers about the main character?
The main character is the reason for the title. It is how he finds his
clues in the story. Cliff Fulton was taught many techniques of problem
solving when he was a child by his grandmother. He and his family also
have a knack for unconsciously putting together facts. This is what
started the idea, 'Without A Conscious...', implying 'Without a
conscious thought...'. Yet the title is even more than that. It is the
first part of a sentence and each of the next four books in the series
will complete the sentence.
What was your favorite part of the book for you to write? What are you
most proud of?
The story is a grabber. Once you start reading, the action doesn’t stop
until the very end. There is a part where Cliff saves another person from
dying at the hand of a murderer. At the end of the chapter the person is
asking why this happened in the first place, and Cliff answers in
startling clarity summing up the whole thing in only a few words. When I
wrote that, it was the perfect completion to the chapter. This is just
one many. I also like the attraction between Cliff and Penny. It adds an
extra element making the story even more real as Cliff struggles to deal
with both heart revelations, and betrayal from those closest to him.
What other authors inspired you to undertake this project?
It began in middle school. I picked up a book in the library called ‘To
Save A Planet’ by Robert A. Heinlein. After reading that book, I knew I
had to write. I began to write everything down: dreams, stories, and
novellas. Once I hit High School, I was writing full books. The key
author, and biochemist, who inspired 'Without A Conscious...' was Johanna
Budwig who in 1950 found a way to let the body fight off cancer without
chemotherapy, surgery, or radiation.
What genre’s do you write in?
In middle school I fell in love with scifi. In high school I encountered
Dungeons & Dragons and began to mix in fantasy. It wasn’t until 2010 that
I wrote my first mystery due to some research to help my father; he was
diagnosed with colon cancer. (The main character in the mystery book,
‘Without A Conscious…’ is also named after him.) It would be safe to say
I have not limited myself as to a genre, and who knows what is next.
Poetry is also something I do every day posting on my storiestotell fb
page and my personal page.
When you have time to read (?) what do you enjoy? Who’s your favorite
author?
I have no favorite and find reading cross genre very helpful in the
writing process.
What is the coolest thing a reviewer ever said about your work?
Anytime I hear the words 'Did not want to put it down', I know I've done
something that was worth the write.
Tell us a little bit about what you are working on now or next?
'Without A Conscious...' came out in April, and I am working on the next
four in the series.
On top of this, I currently have nine books already written and in the
editing stage, many of which have been written through the years. One of
those books, a fantasy called ‘The Wall Outside’, is supposed to come out
this fall. It is about a couple who goes on vacation and strange things
begin to happen as one is kidnapped into a magical realm. The other must
face enormous odds to get them back.
I am also currently working on finishing the edits for ‘Ivan’, a scifi
novel about a UCT, Universal Computer Tech, that enters hostile galaxies
as a day job. Troubles wait around every corner. And of course, I am
working on the second book to follow the mystery ‘Without A Conscious…’.
There are currently planned four more books, though the series will not be
limited to that.
When will it be available?
'The Wall Outside' will be out Sept 15th.
When do you write? How many hours a day/week?
I write all the time. It is one of those things I have to do.
Sometimes it is on a book or story. Every day I create a poem.
How do you prepare for a project? Do you work off an outline of your
book or write by gut-feel?
My first stage is research. I read all about anything and everything on a
topic. As I research, my mind creates a basic synopsis, i.e., the
beginning and the end of the story, and then I begin to write, or rather
the story begins to create itself. Characters meet and react like real
people, no matter what the surroundings. We must feel their agony, fears,
and joys until the final end.
Do you have any events or book signings coming up? Where? When?
Sept 28th, 29th, and 30th in Washington State. The time and locations I
will be posting on my website in the next few days at
www.JamesWilliamPeercy.com
How can readers connect with you? http://www.facebook.com/Without.A.Conscious.by.JamesWilliamPeercy
http://www.facebook.com/StoriesToTellDotCom
www.jameswilliampeercy.comwww.storiestotell.com
twitter #jameswpeercy
and I am on goodreads.com
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